The smartest thing you could do right now is purchase and download the game, play it, then come back and read the rest. By taking inspiration from a very British vein of sci-fi, and most specifically the fifties novels of John Wyndham, the team at The Chinese Room have created a post-apocalyptic game unlike any other, as locked into a place and era as Kubrick’s 2001, the Quatermass movies or Tarkovsky’s films of Solaris and Stalker.įrankly, the less you know going in, the better. There may be odd signs that not everything is right, but this is an apocalypse where the victims appear to have quietly disappeared, leaving a radio blaring in the garden, doors unlocked, a van left open on the side of the road. THE DEADLY TOWER OF MONSTERS - "When Dick Starspeed crash lands his rocket on the planet of Gravoria, he’ll have to fight through dinosaurs, nukular ants, and other skilled, costumed stuntmen to make it up the deadly tower of monsters.It’s a very English kind of apocalypse one that takes place without much fuss or obvious violence or screaming in a quiet Shropshire valley in the mid-1980s. You remain behind in this deserted world, slowly piecing together the mystery of the apocalypse through the memory fragments of those who lost their lives." "Strange voices haunt the airwaves as uncollected washing hangs listlessly on the line. "Children’s toys lie forgotten in the playground the wind blows quarantine leaflets around the silent churchyard. Nestled away in the idyllic English countryside, the village of Yaughton, Shropshire, stands empty. "Five days, four hours and 30 minutes since the Primary Event. The time is 6:37am on Wednesday, 6 June, 1984. EVERYBODY'S GONE TO THE RAPTURE - "Our story begins at the end of the world.
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